

VRScan support: V-Ray for Houdini supports VRScans for the most physically accurate materials to be used. Smart Integration: Seamless Houdini integration and compatibility with other V-Ray applications.Īn Industry Standard: Academy Award®-winning renderer used on over 200 feature films. For pricing on school and education licenses. Students currently enrolled at an educational institution qualify for special pricing on the V-Ray Education license. Speed: Highly optimized adaptive ray tracing for superior speed and scalability.Ĭreative Control: Full suite of lighting, shading and rendering tools for complete creative control. V-Ray for Houdini is designed for artists working in 3D animation and VFX for film, TV, video games and VR. Indie has all the features of Houdini FX, basically a cheap FX license that starts at an annual fee of 269 USD. Houdini Indie Houdini Indie is like Houdini Apprentice without so many limitations. Power: Built to handle the most demanding projects and visual effects pipelines. Price for a node-locked workstation license starts at 1,995 USD and has an annual plan of 995 USD.

Quality: Production-proven CPU & GPU rendering for high-end VFX and animation. V-Ray for Houdini product videos Key benefits For pricing on school and education licenses, please contact us.

V-Ray for Houdini is designed for artists working in 3D animation and VFX for film, TV, video games and VR.

Seamlessly integrated in Houdini, it enables smooth scene exchange and iterations between Houdini and other DCC applications. It comes with all the tools artists need to render amazing-looking procedural effects. From heroes and creatures to vehicles and environments, V-Ray helps artists deliver invisible and blockbuster effects for Emmy-winning television and over 150 feature films.V-Ray for Houdini is a production-proven CPU & GPU rendering for high-ennd VFX and animation, built to handle users’ biggest scenes and most demanding projects. For RT softwares, like Unreal, this license can used for: rendering in headless mode.V-Ray brings VFX to life. AtomsProcedural: for VFX softwares, like Maya, Houdini, Katana, Clarisse and Gaffer, this license is used for: rendering and creating the AtomsProxy node.AtomsFramework: for VFX softwares, like Maya and Houdini, this license can used used for: Standalone Python/C++ APIs, AtomsMaya/AtomsHoudini batch sessions, running commands For RT softwares, like Unreal, this license can used for: viewing a simulation in realtime in the editor, although the simulation cannot be changed.AtomsVFX: this license is used by VFX softwares like Maya and Houdini.No license is needed once your game/app is shipped. The license is used only when shipping and working within the Unreal editor. AtomsRT: this license is used for realtime (RT) softwares such as Unreal Engine.This license can be used by any machine within the same network of the license server. Floating: license working on a license server.The license is locked to the hardware of a specific machine and cannot be transferred unless under exceptional circumstances. Node-locked: working on a single machine.
